Nevada Code § 463.15997

Regulations concerning development and deployment of certain gaming devices, associated equipment and various gaming support systems
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1. The Legislature hereby declares that:
(a) The State of Nevada leads the nation as the
home state for companies that design, develop and bring to market the
technology which supports the global gaming industry, including gaming devices,
associated equipment and various gaming support systems.
(b) The continued growth and success of the
gaming industry in the State of Nevada depends on the fostering of a business
and regulatory environment that promotes continued advances in the use of
technology in gaming, which improves the entertainment experience, encourages
innovation and supports expansion of the domestic technology sector of the
economy of this State.
2. The Commission shall, with the advice
and assistance of the Board, adopt regulations which encourage manufacturers to
develop and deploy gaming devices, associated equipment and various gaming
support systems that incorporate innovative, alternative and advanced
technology.
3. The regulations adopted pursuant to
subsection 2 may include, without limitation, technical standards for the
manufacture of gaming devices, associated equipment and gaming support systems
that:
(a) Define and differentiate between the
requirements for and the outcomes of a game of skill, a game of chance and a
hybrid game;
(b) Allow flexibility in payout percentages or
the outcome of a game as determined on the basis of nondiscriminatory
identifiers;
(c) Support integration of social networking
technologies;
(d) Facilitate among enrolled players the
interactive and concurrent play of games supported by networked server
computers;
(e) Accommodate secure account wagering and
transactions using electronic commerce; and
(f) Require, when applicable, appropriate
information to be disclosed to a player explaining that the outcome of a game
will be affected by skill or identifiers.
4. As used in this section:
(a) Game of skill means a game in which the
skill of the player, rather than chance, is the dominant factor in affecting
the outcome of the game as determined over a period of continuous play.
(b) Hybrid game means a game in which a
combination of the skill of the player and chance affects the outcome of the
game as determined over a period of continuous play.
(c) Identifier means any specific and
verifiable fact concerning a player or group of players which is based upon
objective criteria relating to the player or group of players, including,
without limitation:
(1) The frequency, value or extent of
predefined commercial activity;
(2) The subscription to or enrollment in
particular services;
(3) The use of a particular technology
concurrent with the play of a gaming device;
(4) The skill of the player;
(5) The skill of the player relative to
the skill of any other player participating in the same game;
(6) The degree of skill required by the
game; or
(7) Any combination of subparagraphs (1)
to (6), inclusive.
(d) Skill means the knowledge, dexterity or any
other ability or expertise of a natural person.

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