(a) A person commits criminal simulation if, with purpose to defraud or injure, the person: (1) Makes, alters, or represents any object in such fashion that it appears to have an antiquity, rarity, source or authorship, ingredient, or composition that it does not in fact have; or (2) Possesses or transfers an object simulated as described in subdivision (a)(1) of this section with knowledge of its true character. (b) Criminal simulation is a: (1) Class D felony if the value of the object simulated exceeds one hundred dollars ($100); or (2) Class A misdemeanor if otherwise committed. Acts 1975, No. 280, § 2311; A.S.A. 1947, § 41-2311. (a) A person commits criminal simulation if, with purpose to defraud or injure, the person: (1) Makes, alters, or represents any object in such fashion that it appears to have an antiquity, rarity, source or authorship, ingredient, or composition that it does not in fact have; or (2) Possesses or transfers an object simulated as described in subdivision (a)(1) of this section with knowledge of its true character. (b) Criminal simulation is a: (1) Class D felony if the value of the object simulated exceeds one hundred dollars ($100); or (2) Class A misdemeanor if otherwise committed. Acts 1975, No. 280, § 2311; A.S.A. 1947, § 41-2311. (a) A person commits criminal simulation if, with purpose to defraud or injure, the person: (1) Makes, alters, or represents any object in such fashion that it appears to have an antiquity, rarity, source or authorship, ingredient, or composition that it does not in fact have; or (2) Possesses or transfers an object simulated as described in subdivision (a)(1) of this section with knowledge of its true character. (b) Criminal simulation is a: (1) Class D felony if the value of the object simulated exceeds one hundred dollars ($100); or (2) Class A misdemeanor if otherwise committed. Acts 1975, No. 280, § 2311; A.S.A. 1947, § 41-2311. (a) A person commits criminal simulation if, with purpose to defraud or injure, the person: (1) Makes, alters, or represents any object in such fashion that it appears to have an antiquity, rarity, source or authorship, ingredient, or composition that it does not in fact have; or (2) Possesses or transfers an object simulated as described in subdivision (a)(1) of this section with knowledge of its true character. (1) Makes, alters, or represents any object in such fashion that it appears to have an antiquity, rarity, source or authorship, ingredient, or composition that it does not in fact have; or (2) Possesses or transfers an object simulated as described in subdivision (a)(1) of this section with knowledge of its true character. (b) Criminal simulation is a: (1) Class D felony if the value of the object simulated exceeds one hundred dollars ($100); or (2) Class A misdemeanor if otherwise committed. (1) Class D felony if the value of the object simulated exceeds one hundred dollars ($100); or (2) Class A misdemeanor if otherwise committed. Acts 1975, No. 280, § 2311; A.S.A. 1947, § 41-2311.
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